Lucas, also known as SavingThrw,
is a 3D- and Motion Designer based in Leipzig, Germany.
With a background in photography and a passion
for 3D- and Motion Design, he combines
both skill sets to create high quality 3D scans
and models with clean topology and
detailed textures.
is a 3D- and Motion Designer based in Leipzig, Germany.
With a background in photography and a passion
for 3D- and Motion Design, he combines
both skill sets to create high quality 3D scans
and models with clean topology and
detailed textures.
Beyond commercial applications, Lucas is
increasingly focused on the digital documentation
and preservation of artifacts, aiming to make
cultural and historical objects more accessible
through accurate and sustainable 3D digitization.
increasingly focused on the digital documentation
and preservation of artifacts, aiming to make
cultural and historical objects more accessible
through accurate and sustainable 3D digitization.
He has spent the last eight years working with
tools like Houdini, Blender, Octane, Reality
Capture, Lichteld Studio and many more.
tools like Houdini, Blender, Octane, Reality
Capture, Lichteld Studio and many more.